I really don't think gold is an issue, unless you really really want that max roll on every piece of your gear.Įdit: I think the crafting recipes which require a flawless royal gem, in addition to the legendary material and two souls, are overpriced though. And I have more than 10 milllion again, and depending of gem type, between 100 and 200 of each marquise gem. So far I crafted 3 flawless royal gems (10mil each), rerolled my two rings about 15 times combined, and my amulet about 5 times, so let's say I crafted 15-20 flawless imperial gems (900k each), and rerolled many times on rare items. A quick and easy fix for the second problem would be to allow gem conversion, e.g., for 3 gems of the same type you can get 1 gem of your preferred type. I have no solution for the first thing - I know they want a gold sink, but making that gold sink so that no player who didn't bring millions of gold from D3V can't re-roll rings is just bad. I'm drowning in rubies (well actually, in all gems except for Topaz). I'm mainly playing Torment 3, where a ruby in helmet is not enough of an XP gain anymore I have no interest in my barb, my Crusader isn't 70 yet, and ruby in weapon is no match for an emerald. That is, in my opinion, too high and blown out of proportion compared to the other slots where you need to re-roll 30-40 times to get into re-roll costs that high (by which point usually every sane person stops re-rolling).Ģ) Why is it always the class gem? I have literally absolutely no use for rubies whatsoever. 1) The accumulated cost is 900,000 gold (300k for the Flawless Imperial, 3* 200k for the three Imperials if you start at Marquise).
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